from game_agent import GameAgent
from random import randint
NO_LIMIT = -1

class BrilliantAgent(GameAgent):
    def move(self, game_state):
        succ = game_state.getSuccessors().keys()
        return succ[randint(1,len(succ))-1]
    
    def setup(self, player, game_state, turn_time_limit, setup_time_limit):
        return
